Legendary Video games, a California-based studio that developed non-fungible token (NFT) recreation Blankos Block Occasion, focuses extra on in-game property than the incomes points of its video games, Chief Govt Officer John Linden advised Forkast on Tuesday at Korea Blockchain Week 2022.
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- “We’re going to play slightly bit with very specialised tokens, however we don’t actually name it ‘play-to-earn,’” Linden stated. “The way in which we discuss it now could be ‘play-and-own’ as a result of, once more, we’re actually extra centered on the property.”
- “We actually assume the main target ought to be on possession of those [assets] and with the ability to commerce and promote these characters as a result of there’s pure worth in these,” he stated.
- Linden’s remark comes because the rising play-to-earn gaming business is pivoting to a “play-and-earn” mannequin and focusing extra on creating the enjoyable a part of their gameplay.
- “The rationale why play-to-earn video games haven’t been sustainable thus far is that the provision and demand inside the ecosystem was not correctly designed and was solely funded by the preliminary funding from new customers,” Daiki Moriyama, director of blockchain-based recreation infrastructure agency Oasys advised Forkast final month.